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Installation

All downloads are linked from audionaut.app.

macOS

Grab the disk image (Audionaut-<version>-arm64.dmg) from GitHub Releases, open it and drag Audionaut into Applications. The disk image is signed and notarized, so macOS opens it without warnings, and it is always the newest version. Alternatively, install Audionaut App from the Mac App Store, where new versions arrive a little later. Both builds need macOS 13 or newer on Apple silicon and share the same settings.

Building the GPL version from source with Xcode is also supported — follow the Checkout and Build sections of the repository README.

Windows

Download the installer (Audionaut-<version>-Setup.exe) from GitHub Releases and run it. The installer is not yet code-signed, so Windows SmartScreen may warn on first launch — choose More info → Run anyway.

Linux

Pick one of the two formats offered on GitHub Releases — whichever suits your distribution:

  • AppImage (Audionaut-<version>-x86_64.AppImage) — runs anywhere, no installation needed; make it executable (chmod +x) and run it.
  • Debian package (.deb) — for Debian/Ubuntu and derivatives; install with apt, which also resolves dependencies: sudo apt install ./audionaut_<version>_amd64.deb.

First launch

Two things happen the first time you start Audionaut:

  1. Usage statistics consent. Audionaut asks whether it may report anonymous usage statistics. Nothing is sent unless you agree, and you can change your answer anytime in Settings → Privacy. See Privacy for exactly what this covers.
  2. Audio device. Check Settings → Audio to pick your output (and, for recording, input) device, sample rate and buffer size.

Settings → Audio: device, channels, sample rate and buffer size

On macOS, Settings… is in the application menu (Cmd+,); on Windows and Linux it is in the File menu.